In 2016, I joined ECCO to lead the virtualization project, with the goal of digitizing the entire collection to reduce physical sampling. My responsibilities included 3D modeling, lighting, texturing, and creating photorealistic renders. As the project expanded the following year, I helped build and train a new 3D team, writing detailed guides and overseeing their development. These boots, which I designed, not only showcase the level of realism I achieved but also the expertise I’m able to teach.